Awakenings
Your story is my story...
In which … an optimist with countless failed apprenticeships, an anxious lizard artificer, and an amnesiac elf traverse a haunted world in a magical, sentient Wagon to unravel the mystery behind the elf’s missing memories (and play lots of board games).
Awakenings is the first of nine novellas in a fantasy adventure wrapping the high stakes of epic fantasy in the warmth of cozy fantasy, all imbued with an aspec-focused queernormative world and strong platonic bonds.
Innkeep, hunter, blacksmith, nurse—Horace has apprenticed for every clan in the domed city of Trenaze, and they’ve all rejected em. Too hare-brained. Too talkative. Too slow. Ever the optimist, e has joined Trenaze’s guards to be mentored. Horace has high hopes to earn eir place during eir trial at the Great Market. That is, until the glowing shards haunting the world break through the city’s protective dome, fused together in a single, monstrous amalgam of Fragments.
Armed with a sword, a shield, and far too little training, Horace doubts eir ability to defend the market-goers. But eir last stand is interrupted by a mysterious elven figure who can dissipate the Fragments with a single, strange sentence: your story is my story.
From the moment it is uttered, Horace knows the sentences holds true for em, too—and when the elf collapses in the middle of the market, e carries them to safety, to recover away from the panicked crowd and inevitable questions from eir fellow guards. It could cost em eir apprenticeship—eir last chance to find eir place in eir home city—but Horace cannot resist the pull of this mystery elf and the call of a new friend.
Aliyah has but one desire: to leave Trenaze’s safe boundaries and find the forest that haunts their dreams. After an afternoon of board games in their quiet, sharp-witted company, Horace is ready to follow, confronting Fragments and other dangers of the road to understand what happened that day, hear Aliyah’s laugh again and finally feel like e belongs.
Representation:
- Horace (e/em): aromantic, asexual, non-binary, ADHD
- Aliyah (they/them): aromantic, asexual, agender
- Rumi (he/him): aromantic, asexual, anxiety
Representation note: Part of the series’ fun is to experiment with societal structures that don’t center sexual-romantic pairs or binary genders, which impacts significantly how characters relate to their own queerness.
Content Warnings:
- Descriptive violence (two brief instances)
- Mention of memory loss
- Systemic ableism in worldbuild